Farina (
holysapling) wrote2016-04-27 01:45 am
Application Supplement - History
Farina is first seen examining the protagonist party's spaceship after it crash-lands on her home planet, Gren. Her best friend, Semolina, is with her, pleading with her to not stick around or go too close to the ship, because if Farina gets hurt, she's going to get punished for it. Farina ignores her, continuing to study the ship until the main door opens, at which point both girls back away and flee.
They don't get far, however, before Semolina is attacked by a monster called a Mojo (which is sort of what happens when you give a shark legs, stick an anglerfish light out of the front of its face, and tie a dumb bow around whatever it's got that's passing for a neck). Semolina is bitten and held in the Mojo's mouth; she screams and cries for Farina to help her but Farina does nothing, instead just...watching, as though waiting to see what the Mojo is going to do before she does anything about it. The protagonists hear Semolina's screaming and begging and save her. Farina circles the protagonists once they're done fighting the Mojo, like she's trying to work out who or what they are; she and Semolina quickly work out that the protagonists didn't kill the Mojo, they just knocked it unconscious, and instead of leaving the protagonists to deal with it again if it wakes up, Farina uses her fire magic to destroy it. Semolina scolds her for using her magic in front of people and takes Farina back to their home village of Tropica, where the Felin people who live there have captured another member of the protagonist party who had previously been separated from the group and was apprehended for using magic; it turns out that the people of the village have been capturing and turning over magic-users to a group of pirates, in order to keep them from attacking the village and the planet as a whole.
The protagonists try to negotiate with the leader of Tropica, Farina's father Durum (...I know), who has been punishing Semolina for letting Farina get scratched up in the forest while Farina sits in the room, staring intently at a potted plant and seeming completely oblivious to everything that's happening just a few feet away. She doesn't react to anything happening around her, even when directly spoken to by the protagonists; after Durum is done punishing her, Semolina explains that once Farina starts staring at the pot in question, she'll just sit and do that for hours. She also tells them that Farina had a pet frog that died recently, and so she showed Farina how to bury dead things beneath plants and trees to add nutrients to the soil; Farina proceeded to bring all sorts of small dead animals home and bury them in the pot.
Semolina tells Farina that the protagonists are friends of the magic-user tied up outside; that finally seems to get her attention, as she stands over and studies the party again before running out of the house and into the square outside, leaving the protagonists alone with Durum as Semolina chases after her. Durum tries to arrange for the party to be captured that night as they sleep at the inn and handed over to the pirates, only for this plan to go awry when it becomes known that the protagonists' friend, who was previously tied up in the square, has escaped in the middle of the night, having been freed by Farina.
No one has much time to argue this, however, as another Mojo has been set loose on the village, this time enchanted with a spell to raise it from the dead should it be killed and its body left intact; Farina uses her magic on it, blowing it up and ensuring that there's no body left to revive. Having been outed as a confirmed magic-user in front of the entire village, Durum is called out on protecting his daughter over the other people of Tropica and he and his household are banished and made to wander the forest until Farina is handed over to the pirates, as all of the village's other magic-users have been. Farina seems untroubled by this decision; she seems to ignore the conversation entirely, instead finding a frog to play with and imitating the way it hops around, following it into the forest.
Farina and her household are next seen in the Salamander cave some ways away from the village, where Durum has come up with a plan to keep his daughter from being taken by the pirates: he commands Semolina to dress up as his daughter, as the two of them look very similar, and he hands her over instead. The protagonists leave Gren shortly afterwards to continue their search for their teacher, only to return some time later in search of a magical artifact called the Wood Millennium Gummy (...I know...) that will help them on their quest.
When they come back, they find out that most of the forest covering the planet is on fire.
It doesn't take long for them to find the source of the fires – an enraged Farina, distraught at not only the loss of her only friend, but the fact that in a fit of anger, Durum smashed the pot containing the plant she had been raising with Semolina. Upset and angry, she runs deeper and deeper into the forest, raining fiery, explosive hell down on everything in her path; eventually she takes her rage out on both the village of Tropica and the pirates who have been holding it under siege, capturing several people and dragging them to the holy tree towering over the planet, Yggsalad. (...I know. Welcome to Magical Starsign, where literally everything is food puns.)
As it turns out, since Semolina was taken away by the pirates, Farina has been nuturing one of the offshoots of the tree, the Holy Sapling, by kidnapping villagers and bringing them to Yggsalad, burying them up to their necks in the soil and letting the sapling kill them slowly for nutrients. The incident with Durum destroying her potted plant back home, one of the few reminders she had of Semolina, was apparently enough to make her try to give her father the same treatment – she takes him and buries him for the Holy Sapling to eat, and she rather pointedly buries him closest to the sapling itself, along with about twenty other pirates and villagers before she leaves the holy tree to find more.
Meanwhile, the protagonists find the Holy Sapling and kill it, freeing and unburying the villagers and the pirates both; Farina returns to Yggsalad shortly after the Sapling dies. In one of the only instances in which Farina actually speaks, she demands to know what happened to "her tree", and she proceeds to tackle the player character to the ground in a fit of anger; she's stopped, however, by Semolina, who has escaped from the pirates and was looking for Farina.
Semolina yells at Farina, telling her that she never takes anything anyone says or does into account; Farina tries to apologize, but Semolina tells her that she doesn't want to hear it, because Farina is never truly sorry for anything and she's tired of apologies that don't mean anything. After a while both girls break down crying; Farina hugs her and Semolina kisses her in return, and they seem to reconcile for a brief while before it's brought to everyone's attention that Yggsalad has been seriously weakened by the death of the Holy Sapling and as a result, it's produced a flower called the anthropophagus, a flesh-eating plant that is capable of producing a Wood Millennium Gummy if fed a living person. Semolina listens to the explanation regarding this and proceeds to break away from Farina and sacrifice herself to the flower before anyone can stop her so the protagonists can get their artifact.
Farina can be found the next day, sitting in front of a new potted plant in her father's house; she doesn't seem to respond to anything said to her. (This is the canon point she's been taken from; the next paragraph is to explain development potential.)
She's next seen again when the protagonists have almost completed their journey; they've traveled to another planet and are being threatened by a villain that's determined to kill them all, but Farina kills him before he gets the chance, casting a spell that the protagonists are unable to and destroying him in one shot. It's explained later that Farina dragged her father (and her father's assistant) onto one of the pirates' ships after the protagonists left, commandeering it for the sake of following them and making sure that the party can complete its task. She seems a lot more solemn after everything that happened on Gren, as she can be found staring out a window in silence after the battle with the villain she destroyed is over and she seems more than a bit sad; she does seem to be getting a little better at showing concern for people, however – her father did something that stood a good chance of him ending up hurt or killed during the fight, and she had to be grabbed by the assistant and physically held back to keep her from following. So she's still kind of a mess, but she seems to be working out how to actually show concern or affection for people by the end of the game, if a bit stuntedly so.
They don't get far, however, before Semolina is attacked by a monster called a Mojo (which is sort of what happens when you give a shark legs, stick an anglerfish light out of the front of its face, and tie a dumb bow around whatever it's got that's passing for a neck). Semolina is bitten and held in the Mojo's mouth; she screams and cries for Farina to help her but Farina does nothing, instead just...watching, as though waiting to see what the Mojo is going to do before she does anything about it. The protagonists hear Semolina's screaming and begging and save her. Farina circles the protagonists once they're done fighting the Mojo, like she's trying to work out who or what they are; she and Semolina quickly work out that the protagonists didn't kill the Mojo, they just knocked it unconscious, and instead of leaving the protagonists to deal with it again if it wakes up, Farina uses her fire magic to destroy it. Semolina scolds her for using her magic in front of people and takes Farina back to their home village of Tropica, where the Felin people who live there have captured another member of the protagonist party who had previously been separated from the group and was apprehended for using magic; it turns out that the people of the village have been capturing and turning over magic-users to a group of pirates, in order to keep them from attacking the village and the planet as a whole.
The protagonists try to negotiate with the leader of Tropica, Farina's father Durum (...I know), who has been punishing Semolina for letting Farina get scratched up in the forest while Farina sits in the room, staring intently at a potted plant and seeming completely oblivious to everything that's happening just a few feet away. She doesn't react to anything happening around her, even when directly spoken to by the protagonists; after Durum is done punishing her, Semolina explains that once Farina starts staring at the pot in question, she'll just sit and do that for hours. She also tells them that Farina had a pet frog that died recently, and so she showed Farina how to bury dead things beneath plants and trees to add nutrients to the soil; Farina proceeded to bring all sorts of small dead animals home and bury them in the pot.
Semolina tells Farina that the protagonists are friends of the magic-user tied up outside; that finally seems to get her attention, as she stands over and studies the party again before running out of the house and into the square outside, leaving the protagonists alone with Durum as Semolina chases after her. Durum tries to arrange for the party to be captured that night as they sleep at the inn and handed over to the pirates, only for this plan to go awry when it becomes known that the protagonists' friend, who was previously tied up in the square, has escaped in the middle of the night, having been freed by Farina.
No one has much time to argue this, however, as another Mojo has been set loose on the village, this time enchanted with a spell to raise it from the dead should it be killed and its body left intact; Farina uses her magic on it, blowing it up and ensuring that there's no body left to revive. Having been outed as a confirmed magic-user in front of the entire village, Durum is called out on protecting his daughter over the other people of Tropica and he and his household are banished and made to wander the forest until Farina is handed over to the pirates, as all of the village's other magic-users have been. Farina seems untroubled by this decision; she seems to ignore the conversation entirely, instead finding a frog to play with and imitating the way it hops around, following it into the forest.
Farina and her household are next seen in the Salamander cave some ways away from the village, where Durum has come up with a plan to keep his daughter from being taken by the pirates: he commands Semolina to dress up as his daughter, as the two of them look very similar, and he hands her over instead. The protagonists leave Gren shortly afterwards to continue their search for their teacher, only to return some time later in search of a magical artifact called the Wood Millennium Gummy (...I know...) that will help them on their quest.
When they come back, they find out that most of the forest covering the planet is on fire.
It doesn't take long for them to find the source of the fires – an enraged Farina, distraught at not only the loss of her only friend, but the fact that in a fit of anger, Durum smashed the pot containing the plant she had been raising with Semolina. Upset and angry, she runs deeper and deeper into the forest, raining fiery, explosive hell down on everything in her path; eventually she takes her rage out on both the village of Tropica and the pirates who have been holding it under siege, capturing several people and dragging them to the holy tree towering over the planet, Yggsalad. (...I know. Welcome to Magical Starsign, where literally everything is food puns.)
As it turns out, since Semolina was taken away by the pirates, Farina has been nuturing one of the offshoots of the tree, the Holy Sapling, by kidnapping villagers and bringing them to Yggsalad, burying them up to their necks in the soil and letting the sapling kill them slowly for nutrients. The incident with Durum destroying her potted plant back home, one of the few reminders she had of Semolina, was apparently enough to make her try to give her father the same treatment – she takes him and buries him for the Holy Sapling to eat, and she rather pointedly buries him closest to the sapling itself, along with about twenty other pirates and villagers before she leaves the holy tree to find more.
Meanwhile, the protagonists find the Holy Sapling and kill it, freeing and unburying the villagers and the pirates both; Farina returns to Yggsalad shortly after the Sapling dies. In one of the only instances in which Farina actually speaks, she demands to know what happened to "her tree", and she proceeds to tackle the player character to the ground in a fit of anger; she's stopped, however, by Semolina, who has escaped from the pirates and was looking for Farina.
Semolina yells at Farina, telling her that she never takes anything anyone says or does into account; Farina tries to apologize, but Semolina tells her that she doesn't want to hear it, because Farina is never truly sorry for anything and she's tired of apologies that don't mean anything. After a while both girls break down crying; Farina hugs her and Semolina kisses her in return, and they seem to reconcile for a brief while before it's brought to everyone's attention that Yggsalad has been seriously weakened by the death of the Holy Sapling and as a result, it's produced a flower called the anthropophagus, a flesh-eating plant that is capable of producing a Wood Millennium Gummy if fed a living person. Semolina listens to the explanation regarding this and proceeds to break away from Farina and sacrifice herself to the flower before anyone can stop her so the protagonists can get their artifact.
Farina can be found the next day, sitting in front of a new potted plant in her father's house; she doesn't seem to respond to anything said to her. (This is the canon point she's been taken from; the next paragraph is to explain development potential.)
She's next seen again when the protagonists have almost completed their journey; they've traveled to another planet and are being threatened by a villain that's determined to kill them all, but Farina kills him before he gets the chance, casting a spell that the protagonists are unable to and destroying him in one shot. It's explained later that Farina dragged her father (and her father's assistant) onto one of the pirates' ships after the protagonists left, commandeering it for the sake of following them and making sure that the party can complete its task. She seems a lot more solemn after everything that happened on Gren, as she can be found staring out a window in silence after the battle with the villain she destroyed is over and she seems more than a bit sad; she does seem to be getting a little better at showing concern for people, however – her father did something that stood a good chance of him ending up hurt or killed during the fight, and she had to be grabbed by the assistant and physically held back to keep her from following. So she's still kind of a mess, but she seems to be working out how to actually show concern or affection for people by the end of the game, if a bit stuntedly so.
